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Game Engine Zero: a free Go book where you build Pong, Snake and Breakout before any engine talk

Game Engine Zero is the other book on my shelf, and it's the one I'd hand to someone who has never made a game. The first chapter went into the repo on 2026-08-19. Three volumes are written so far, 24 chapters, 435 pages, over 13 working days and 105 commits. Same method as its sibling book The World, which I wrote about yesterday: I draft with AI assistance, and a tool re-runs every command in the text and checks the output before a chapter ships. Volume 1 is called Three Arcade Games and that'

gogamedevbeginners
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ExternalSoftware Engineering
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ShinyHunters Hacks Clop Leak Site: Claims an Unauthenticated File Upload Led to Tor Private Key Theft

1. Basic Information Original Title: ShinyHunters hacks Clop leak site, threatens to extort ransomware gang Source: BleepingComputer Published Date: 2026-09-19 Updated Date: None Severity: High Severity Justification: BleepingComputer confirmed a malicious text file and a defaced page on Clop's existing onion address. The claims that an unauthenticated file upload in Grav CMS was the entry point, that the server was fully accessed, and that source code, logs, and Tor private keys were stolen

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I built a transport-independent foundation for JSON API clients in Perl

Writing a simple API client is easy. my $response = $http->get($url); Then the client starts being used in production. Suddenly, it needs to handle: query parameters JSON encoding and decoding structured errors retries and Retry-After rate limits pagination authentication request IDs logging and metrics idempotency At that point, what started as a small API wrapper often becomes a collection of infrastructure code. I found myself looking at this problem and asking: How much of this is actually

perlapiopensource
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A 2,800-page free Go book that builds a living simulated world, written in 18 days with AI in the loop

I've been writing a Go book that builds a simulated world from an empty directory, and I want to be upfront about how it came together, because the numbers look strange without the context. The repo started on 2026-05-25 as a shelf of teaching books. The first chapter of The World, the big project book, landed on 2026-08-24. As of yesterday it has ten volumes, 105 chapters, and 2,800 pages, built over 18 working days and 212 commits. That pace is only possible because I draft with AI assistance

gogamedev
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Jumia Product Analysis WithExcel Dashboards

Introduction Big E-commerce organisation like Jumia handle large datasets that are vital in the day-to-day operations. The data needs to be evaluated to make good and decisive business decisions that will improve overal business perfomance. The objective of this project is to: To produce excel dashboards that provide insights into the perfomance of products. To analyze product pricing, discounts, customer reviews and ratings to understand product perfomance and identity trends.

datascienceanalytics
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How I gave Claude cookie tools a public no-key JSON API

If you use Claude Code, you have probably hit this wall: the browser stores your login as a sessionKey cookie, but Claude Code wants ~/.claude/.credentials.json. Two different files, same login. I built claudecookie.com to bridge the gap. Three tools, one place: Converter — turn Netscape cookies.txt, Cookie-Editor JSON, Puppeteer format, key-value or a raw Cookie header into each other. Runs entirely in your browser; the paste never leaves your device. Check — paste a session cookie and it tells

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The Wider Adobe Patch Wave Behind CVE-2026-75650

The Wider Adobe Patch Wave Behind CVE-2026-75650 CVE-2026-75650 is the entry in CERT-In's CIVN-2026-0458 that demands immediate action, but it is not the only vulnerability in the advisory. Understanding the surrounding patch wave helps teams sequence the work and avoid treating the whole document as a single, undifferentiated task. CERT-In published CIVN-2026-0458 on September 16, 2026, rating it CRITICAL. It covers multiple vulnerabilities across Adobe Experience Manager, ColdFusion, Photosh

securityvulnerabilityadobe
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Hello dev

<!DOCTYPE html> Start Animation & Sound <br> const canvas = document.getElementById(&#39;canvas&#39;);<br> const ctx = canvas.getContext(&#39;2d&#39;);</p> <div class="highlight"><pre class="highlight plaintext"><code>// Web Audio Context setup let audioCtx; function initAudio() { if (!audioCtx) { audioCtx = new (window.AudioContext || window.webkitAudioContext)(); } } // Audio Synthesizers function playBark() { initAudio(); const osc = audioCtx.createOscillator(); con

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