Game Engine Zero: a free Go book where you build Pong, Snake and Breakout before any engine talk
Game Engine Zero is the other book on my shelf, and it's the one I'd hand to someone who has never made a game. The first chapter went into the repo on 2026-08-19. Three volumes are written so far, 24 chapters, 435 pages, over 13 working days and 105 commits. Same method as its sibling book The World, which I wrote about yesterday: I draft with AI assistance, and a tool re-runs every command in the text and checks the output before a chapter ships. Volume 1 is called Three Arcade Games and that'
